When you drink yourself to oblivion, you'll wake up at home in bed and none of your inventory items will be gone. Can't be combined with the Safe Passage perk. You'll never drink yourself to oblivion, but the negative effects of your hangover will be 30% stronger. But bear in mind that getting drunk quickly brings both the positive and negative effects of alcohol. You get drunk on 50% less alcohol, saving your hard-earned Groschen, and your hangover the next day lasts only half as long.
When drunk, you get a 50% bonus on Speech and Charisma, when hungover, these stats drop by 50%. But once sober, your hangover will also last twice as long. The benefits of alcohol last twice as long, and unless you drink yourself into oblivion, you suffer no negative effects. Can't be combined with the Beer Bibber perk. The wine you get is 50% weaker, so you can drink more, but beer is twice as strong and will make you drunk faster. Under the influence of alcohol, your hand will shake 25% less and your Bow skill is higher by +2, but when sober your hand will shake 25% more. Can't be combined with the Wine Bibber perk.
The beer you get is 50% weaker, so you can drink more, but wine is twice as strong and will make you drunk faster.